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Niran black dragon viewer blogspot
Niran black dragon viewer blogspot




niran black dragon viewer blogspot
  1. #NIRAN BLACK DRAGON VIEWER BLOGSPOT PDF#
  2. #NIRAN BLACK DRAGON VIEWER BLOGSPOT UPDATE#
  3. #NIRAN BLACK DRAGON VIEWER BLOGSPOT FREE#

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#NIRAN BLACK DRAGON VIEWER BLOGSPOT PDF#

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#NIRAN BLACK DRAGON VIEWER BLOGSPOT UPDATE#

  • Black Dragon 64x - Update 3.9.Colt co2 revolver single action army 45 nra edition.
  • Black Dragon 64x - Update 3.9.5 "Visualizing Dragon".
  • Your statuses will be displayed at the bottom and they can be clicked to disable the status, say to stand up, stop flying, unfreeze world and so on.

    niran black dragon viewer blogspot

    and in the future i can easily add more to this.

    #NIRAN BLACK DRAGON VIEWER BLOGSPOT FREE#

    i've extended this system to display all kinds of things, when you lock your focus, when free mouse focus is on, when the world is frozen, when you're sitting, flying, when always run is enabled, when you're posing. Previously the Viewer already had this very.

    niran black dragon viewer blogspot

    I've also implemented a requested feature to display "statuses", such as when the camera focus is locked. Not only should this no longer be the case and zooming in should progressively raise sensitivity, i've also gone all the way and fixed a problem with mouse smoothing causing small scale (1 pixel onscreen movements) to be completely ignored by the Viewer when attempting to move the camera. On the SL forum i found an interesting thing that always kinda annoyed me too, whenever you zoom in/out your camera (CTRL + 8/0) the camera wouldn't update the sensitivity for camera movements, resulting in you being able to do only huge jumps of camera movement rather than very fine movements. afraid of the lowest and highest value, especially if your framerate dropped they would become increasingly more scared of these and tried to avoid being slid all the way there, this should no longer be the case. Sliders, especially those in the environment window were a little. They can also reduce your framerate, writing something a million times per second into a log file takes its toll you know.ĬTRL/Shift modifier keys when scrolling through values in spinners should be consistent now, rather than up doing ten times as much and down only a tenth of a fraction, both will now properly scroll either one of them depending on if you hold Shift (10x) or CTRL (0.1x).Ī curious bug that required some very specific steps to be taken that resulted in the snapshot refresh button disabling your UI has been fixed, no more frantically asking for that toggle UI shortcut! Lots of warnings and errors, specifically log spamming warnings have been fixed which should hopefully clean up the log files a bit in case you encountered these. So what is fixed you may ask, none less than basically the entire known buglist in discord (minus the intel shader thingy and an animation bug that i still cannot reproduce but is a known issue in the official viewer too apparently) Let's leave the old bugs in the dust with this bugfix update and introduce lots and lots of new ones with the merge to the latest LL code, surely nothing is gonna break. Lets start the new year with a new update (and new bugs)






    Niran black dragon viewer blogspot